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Analysis: Soren Johnson On Playing The Odds (Gamasutra)
[In a column originally published in Game Developer magazine, former lead designer on Firaxis' Civilization IV and current EA 2D staffer Soren Johnson examines the role of luck in games, which he describes as "a social lubricant - the alcohol of gaming, so to speak."] One of the most powerful tools a designer can use when developing games is probability, using random chance to determine the ...
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